TCP Simulator
Simulator Settings
Name (required)
Name of the SimulatorKey (required)
Unique Key to identify the messageTransport (required)
TCP
Default Endpoint (required)
Url or IP Address of the Endpoint to connect to with the TCP Simulator.Port (required)
Port to communicate with the serverDefault Payload Type (required)
The default format of the payload you will send with each message. It can be either a simple string or Binary.Description
Free-form text used to provide notes for your simulator
Message Settings
Name (required)
Name of the MessageKey (required)
Unique Key to identify the messagePayload Type (required)
Text or Binary message. In most cases, this will be text.Append CR
0x0D
ASCII character 0x0D will be appended to the messageAppend LF
0x0A
ASCII character 0x0D will be appended to the messageText or Binary Message
Based on your Payload Type, you can add either a text or binary message.Text
Add content to be sent as the body of the message. This allows for Tag ReplacementBinary
Binary Content to be sent as a message
Dynamic Attributes (For Text Payloads Only)
For more information, please see the Dynamic Fields section.